Posted By MJ;-) on September 10, 2013
Today our own Chris-Ret brings us a discussion of an increasingly popular Retribution of Scyrah list. Griffons, Griffons, and MOAR GRIFFINZZZ!!! Take it away, Chris!
Vyros, Incissar of the Dawnguard +5
Destor Thane 4
Dawnguard Sentinels 9
-Dawnguard Officer and Standard 2
The General Rundown
eVyros’s tier gives every jack in his battlegroup a free focus for turn 1. If fighting a heavy ranged army this means Vyros has focus left for deflection, if not, he has focus to give a few griffons an extra 2″ of movement. The key to this list is jamming the zone with a bunch of higher armor light warjacks. This list is fast, and by fast I mean REALLY fast. eVyros will want his feat popped after his first turn, everything runs on turn 1 except big V himself who will charge 11″ after spellcasting and feat popping. Sentinels are AD in the list so they’ll run up ahead of the rest of the army. The glorious part about them is it doesn’t matter if they die at all. Every Sentinel that dies moves a Griffon up further, every sentinel that lives is a donkey punch to somethings’ nuts. Once the ranks have closed, Synergy abuse takes over, and removing armor cracking models becomes key. Building up the Synergy chain the Manticore can go last for the biggest beatdown ever…
7 Griffons, an Aspis, and eVyros hitting gives +9 to attack rolls, an Arcanist adds 2 to the damage roll for a total of +11, the Manticore pumps its STR with the generator ability and you get to see a jack with effectively 15 MAT and P+S 29 swing 4 times. It’s quite entertaining asking your opponent, “What’s your caster’s defense?”, getting an answer, “17″, and getting to say, “Not snakes to hit”. Also, one-rounding ARM 20 colossals with 4 swings on less than average dice seems good.
Speed: This list is fast, Sentinels are on the opponent’s side of the board on turn one, as they die the griffons move up into position. If the opponent is not in the zone on turn one with a lot of stuff, it will be a very fast game by scenario. Also, it moves through terrain well because most of the models have built-in Pathfinder, and eVyros can give Pathfinder to the rest.
Armor: 244 boxes at ARM 18, 30 at ARM 16, eVyros at 15/18+overboosting and a shield guard to eat a shot. This list will take a lot of punishment and while it’s not a brick, it will act like one with that many boxes to chew through. Even more fun is that if a Griffon goes down, it’s now cover for the rest of the list.
Faaaalcon PUNCH!: MAT 15, P+S 29 finisher on a synergy chain is a little ideal, but the great part about it is, it costs 26 ARM 18 damage boxes to drop the MAT and P+S by 1. Not to mention the damage the Griffons can do while building the chain. Light jacks swinging for P+S 20 isn’t uncommon.
Threat Vectors: Synergy opens up a world of possibility. This list has ultimate flexibility about where it wants to apply light, medium, and heavy POW damage just by switching up the order the jacks go in. 10 battlegroup models and any one of them on the caster at the end of a synergy chain is a dead caster.
Skew Lists: This is probably one of the most skewed lists possible with Retribution. Bane swarms with eat through the armor pretty easily, very high model count lists are hard because this is a low swing-count list like many warjack heavy ones, disruption on the key players can severely weaken the effectiveness of the finisher(s).
Ranged wha?: This list has 2 guns. Reaching out and touching someone is not an option for this list, flanking models will likely not be targeted much, instead just soaking the damage and plowing through the center aiming for a scenario win.
One does not simply run many griffons…: With the models in this list, positioning, order of activations, and target priority are of absolute importance. It isn’t a forgiving list. Getting caught in a Tractor Field from Nemo2 because the front line was a hair too close together can easily cost the game, as can ordering Griffons to activate in the wrong order. Also, it’s an arms race of who can kill the armor cracking of the other first. If Griffons do die early, then the entire scheme falls apart as Synergy requires more models to be more effective.
Similar lists have had a lot of success at Gencon, Nova Open, and other places. It’s a hard counter to Lylyth2, which has traditionally been one of Ret’s worst match-ups and it really does a lot for the options Ret can bring. The biggest drawback is that you’d be insane to run this many Griffons with any other caster… but fortunately [url=http://ncgunbunnies.org/forums/index.php/topic,2413.msg21139.html#new]they’re a ton of fun to mod and paint![/url]